Show/Hide Elements

Views > Properties > Show/hide elements in view

Especially when displaying polyhedrons and freeform surfaces, certain edges that conflict with the rules of technical drawing need to be hidden. Edges are therefore assigned an internal ID, which identifies them as a normal or tangential edge, mesh edge in m-direction, n-direction, mesh diagonal or polyhedral lateral edge. Here, m and n are the natural parameter directions of a surface, e.g. latitude and longitude of a sphere.

Furthermore, this function enables you to show and hide assembly points, isolated points, weld seams and processing planes in the active view.

 

To be able to show/hide specific edges or to display them hidden, you need to know which Edge ID exists or can exist in which part type:

 

Centre crosses

  • Show
  • Overlap
  • Hide
  • Show
  • Overlap
  • Hide
  • Show
  • Hide
  • Show
  • Overlap
  • Hide
  • Show
  • Hide

Cylinder, cone (as polyhedron model)

Fillets (depending on generation)

  • Show
  • Hide

Symbolic weld seam edges

(has no effect on weld seams created with HiCAD versions before Version 2017)

  • Show
  • Hide

Assembly points (automatically or manually set points)

Please note that assembly points can be hidden globally by means of the functions Drawing > Others > Visual... and > Drawing > Others > Visual... > Assembly points OFF, respectively. If you have hidden assembly points in this way, they cannot be shown again with the function that is described here.

  • Show
  • Hide

Please note that isolated points can be hidden globally by means of the Drawing > Others > Visual... function. If you have hidden isolated points in this way, they cannot be shown again with the function that is described here.

  • Show
  • Hide

Sphere, Torus: Latitudes (U-direction), longitudes (V-direction)

3-D revolved part, cross-section (V-direction), lines between cross-sections (U-direction)

Fillets (depending on generation)

  • Show
  • Hide
  • Show
  • Hide
  • Show
  • Hide

The Hidesetting only affects the Glass Model representation.

 

Examples:

View Functions (3-D)Material and Lighting (3-D)