Polyhedral Surfaces

3-D FFS > From c-edges > Connect

Use the functions of this menu to create polyhedrons by connecting the cross-sections of an existing frame and, if required, smoothing them. Polyhedrons are bodies which are bounded by planes. They can be modified by the processing of surfaces, e.g. by borings. You can assign a wall thickness to the polyhedral surfaces. If you created a framework with closed, planar cross-sections you can close the base or top surface of the polyhedral freeform or leave it open. By this means you can create vessel- or pipe-like objects.

Connect cross-sections

Creates polyhedrons by connecting the cross-sections of a frame.

Smooth cross-sections

Creates polyhedrons by connecting existing cross-sections; the cross-sections will be smoothed.

Smooth mesh

Creates polyhedrons by connecting existing cross-sections. The cross-sections are smoothed, and further cross-sections are inserted, which in turn smoothen the object "perpendicular" to the cross-section direction.

Interpolate Cross-Sections (3-D FFS)Overview of Functions (3-D FFS) • Freeform Surfaces