Project: HiCAD Basics
Drawing > Others > Extras > New texture
With this function you are allowed to create and enter own textures in the HiCAD Catalogue Textures. Please note that a drawing must be opened and a 3-D part has to be active.
Furthermore, this function can be used to modify already existing textures.
The dialogue window consists of these areas:
If the texture should be saved with the current modifications, the following functions are available in the dialogue window below:
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Add as new texture A new texture is created with the selected setting. Choose the table where to enter the texture. A new data record is being created for this texture. User-defined textures can also be filed in Factory Standards Catalogue in the table Example textures under User-defined textures. The texture image and texture icon are automatically saved in the HiCAD folder CATALOGUE > TEXTURES > IMAGE. |
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Overwrite texture in catalogue Choose the table being the storage location of the given texture. The data record for this texture is being overwritten with the changed settings. This may also applies to the texture image and icon in the HiCAD folder CATALOGUE > TEXTURES > IMAGE. |
Please note:
Changes on catalogues and tables may affect other HiCAD/HELiOS user, e.g. if the catalogues lie on a server and different co-workers have access. Thus ensure a current backup frequently, particularly before changes/upgrades.
Please observe the notes for creating new catalogues and tables for textures in the Online Help of the Catalogue editor. You can find the information in the section Textures.
If you want to change an existing texture from the catalogue, you have two options:
Subsequently, catalogue and name of the chosen texture are being shown. Change the settings and save the texture with the function Overwrite texture in catalogue .
Define the required settings and save the texture with the function Add as new texture . The picture for the texture pattern and texture icon are created automatically in the HiCAD directory CATALOGUE > TEXTURES > IMAGE.
Textures can be colours or images or a mixture of colour and image. Activate here the required option first.
The pictures for the texture pattern must be JPG files (jpg, jpeg) sein. We recommend a size of 2000x2000 pixels as reference value. For the image selections, two options are available:
A preview of the image is displayed. By clicking on the i symbol top right in the preview you can show further information to the chosen image.
The size of the texture can be set in the fields Width und Height . If the aspect ratio should be maintained, activate the respective checkbox.
With a click on Loading images from file it can be determined how the size is being treated of an image loaded from a file instead of a catalogue.
The colour can be set directly by clicking on
Alternatively you can choose the colour from HiCAD catalogue Colours. For this, click on and select the required colour.
After selecting the colour, a preview of the colour is shown in the dialogue window.
If the option Mixture image / colour is active, you can adjust the mixture with a regulator. The result is visualised on the active 3-D part in the drawing.
Different optical properties can be assigned to a texture. These can be either adjusted by a regulator or by an explicit value input.
In the following example, we assume that a drawing is loaded and a 3-D part is active. We select a cuboid measuring 400x400x600.
The depicted ISD logo (2000x1135 Pixels) should be used as texture and assigned to the catalogue Textures > Architecture > Others to the table Signature .
In the dialogue window of the function New texture we proceed as follows
The preview in the drawing then looks like this:
Thus, the texture ISD-Eye is available for assigning textures with the function New Texture
Colour Settings • Colour Editor • Drawing Colours • System Colours, Special Colours • Assign / Change Textures (3D)
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