Project: HiCAD 3-D

Assign / Change Textures


Assign textures

3-D Standard > Tools > Attr. > Texture

Use this function to apply a texture to the active part or all parts of a multiple selection (part list).

When you call the function the Apply texture to parts dialogue window will be displayed:

 

The dialogue window consists of the following areas:

and various buttons at the bottom.

 

Please note:


Parts

Here the number of the selected parts is shown, e.g.:

If you want to delete the selection, click on the symbol. Then, you can select new parts to be textured in your drawing or the ICN.

To add further parts to a selection, click on the symbol and select the desired parts.


Texture

In this area you select the desired texture. All textures existing in the catalogue Textures and Colours > Texturesare available for selection. The different folders can be expanded or collapsed with a click on the and symbols.

Textures can be chosen in the following two ways:

The preview will be updated immediately.

Click on the symbol to remove already assigned textures from selected parts again.

 

Symbol size

You can change the size of the texture symbols by clicking on the symbol at the bottom left. A slider will then be displayed, enabling you to change the size of the symbols dynamically.

 

Favourites

Each texture symbol has the symbol in its upper left corner. Frequently used textures can be chosen as Favourites by clicking on this symbol. The symbol colour will then switch to yellow . If you click the symbol again, it will switch back to , removing the Favourite status of the texture again.

All textures with a symbol will be shown in the Favourites folder, giving to direct access to these textures.


Properties

Here you can influence the properties of the selected texture.

(1) Checkbox deactivated, (2) Checkbox activated

  • Cuboid
    The texture will be projected from 6 sides onto the part; the inclination of the surfaces will be considered in the process.
  • Cylinder
    The texture will be wrapped around the outside of the cylinder and then (depending on the angle) projected from the top / bottom.
  • Plane
    The texture will be projected in Z-direction of the Part CS.
  • Sphere
    The texture will be wrapped around the sphere.

If the Parameters automatic checkbox has been activated, the following settings will be used:

  • Cuboid and Plane
    The texture is applied taking the origin and the Z-direction of the standard coordinate system into account.
  • Cylinder and Sphere
    The texture is applied taking the centroid of the bounding box, (i.e. the smallest possible cuboid that entirely covers the part to be textured) and the longest axis (as Z-direction) into account.

If the checkbox has been deactivated, you can specify the parameters manually, by clicking on the corresponding symbol and then (depending on the projection method), determine one plane, one axis or, if desired, one point. You can right-click to open a context menu with further functions.

For the projection methods Cylinder and Sphere you have the additional option to choose a Seam displacement (as angle).

 

  • Projection Cuboid

  • Projection Cylinder

  • Projection Plane

  • Projection Sphere

 

 

Example 2:

(1) Projection: Sphere, Parameters automatic, (2) Axis: Y-axis selected , (3) Axis: Y-axis and additional point selected

 

Example 3:

(1) Projection: Cylinder, Parameter automatic, (2) Axis: Y-axis and additional point selected, (3) same as (2) and Seam displacement: -95 degrees

 


Other buttons

 


Change textures

RMB > Change texture

Use this function to change an assigned texture and its properties. You find this function via the context menu for 3-D parts.

When you call the function the Change texture dialogue window will be displayed:

 

The dialogue window is operated in the same way as the Apply texture to parts window, with the difference that the Parts area is locked here.

 

The function also allows multiple part selection. The following rules apply here:

Part Properties (3-D) • Create / Change TexturesColour EditorModel and Process Parts (3-D)

© Copyright 1994-2019, ISD Software und Systeme GmbH
Version 2402 - HiCAD 3-D
Date: 06/10/2019

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