2-D Coordinate Systems
Drawing > Others > World CS
You can access the functions for 2-D coordinate systems via Drawing > Others > World CS.
Please note:
- A pure 2-D drawing, i.e. .SZA with no 3-D parts, allows you to define a local coordinate system. Once a 3-D part exists or is created, the 2-D coordinate system is switched to world coordinates, which means that you can no longer create a local 2-D coordinate system.
- If a local 2-D coordinate system is active, the following holds:
- Line information refers to the local origin, angle information to the local axes.
- Rectangles are now drawn parallel to the local axes.
- The auxiliary line angle for sketching refers to the local axes.
- HiCAD variables are assigned in terms of the local coordinate system.
- Calculations are performed in terms of the local coordinate system.
- X, y distance information is output in terms of the local coordinate system.
- Components are saved in the absolute coordinate system, i.e. rotated in relation to a local coordinate system in the drawing.
- Components and symbols are loaded in the local coordinate system.
- The macro command 'POINT A0' expects local coordinates.
Dimension and Unit of Measurement • Tolerance and Decimal Places