2-D Coordinate Systems
            
            Drawing > Others > World CS 
You can access the functions for 2-D coordinate systems via Drawing > Others > World CS.
                
 Please note:
- A pure 2-D drawing, i.e. .SZA with no 3-D parts, allows you to define a local coordinate system. Once a 3-D part exists or is created, the 2-D coordinate system is switched to world coordinates, which means that you can no longer create a local 2-D coordinate system.
 - If a local 2-D coordinate system is active, the following holds:
 - Line information refers to the local origin, angle information to the local axes.
 - Rectangles are now drawn parallel to the local axes.
 - The auxiliary line angle for sketching refers to the local axes.
 - HiCAD variables are assigned in terms of the local coordinate system.
 - Calculations are performed in terms of the local coordinate system.
 - X, y distance information is output in terms of the local coordinate system.
 - Components are saved in the absolute coordinate system, i.e. rotated in relation to a local coordinate system in the drawing.
 - Components and symbols are loaded in the local coordinate system.
 - The macro command 'POINT A0' expects local coordinates.
 
                
            
Dimension and Unit of Measurement • Tolerance and Decimal Places
                            
                            
                            
                            
                            
                            
                            