Move Points

3-D Standard > Process > MovePts

3-D parts can be shaped by moving of points within rectangles or contours. A moving of individual points is possible, too.

The following functions are available:

Move points in rectangle or within contour, Two 3-D points

Use this function to move all points within a defined rectangle or a closed contour via specification of a displacement vector.

When you call the function, the Rectangle selection will be active. You can right-click to open a context menu with further options. You can switch between rectangle and contour selection or cancel the function.

 

Rectangle selection

Specify the 1st corner point, and then the diagonally opposite corner point.

When HiCAD requests specification of the 1st corner point, you can right-click to open the context menu shown above. If a rectangle or a contour already has been specified, the transformation can be continued by clicking the middle mouse button. HiCAD will then prompt you to specify the displacement vector.

When you are prompted to specify the 2nd corner point, you can click the middle mouse button to re-select the 1st corner point.

 

Contour selection

Specify the start point of the contour, and then the subsequent corner points.

When HiCAD request specification of the start point, you can right-click to open the context menu shown above. If a rectangle or a contour already has been specified, the transformation can be continued by clicking the middle mouse button. HiCAD will then prompt you to specify the displacement vector.

As long as HiCAD prompts you to specify a subsequent point, you can close the contour with a right-click (provided that at least two points of the contour have been specified) , or re-start the contour specification by clicking the middle mouse button.

 

If the drawn rectangles or contours contain any points that do not belong to the active part, HiCAD will ask you whether only the points belonging to the active part , or all points within the rectangle/contour are to be moved. Select the desired option.

You define the displacement vector by specifying two 3-D points.

  Click to open a menu with the following functions:

As above, the displacement vector is however defined via the identification of an edge in the drawing. The direction of the displacement vector is determined by the position of the identification point. If the identification point lies to the left of the midpoint of the edge, the vector has a positive direction; if not, it has a negative direction.

As above, the displacement vector is however defined via the specification of two 2-D points.

2 lines (2-D)

The displacement vector is defined via the identification of two parallel 2-D graphical elements. A perpendicular (in 2-D) is dropped from the first line to the middle of the second line

2 points + Length

The displacement vector is defined via:

  • the start point of the vector,
  • a point for the direction and
  • the specification of the vector length.

If you enter the value 0 for vector length, the displacement can also be performed dynamically with the cursor.

Perpendicular Point -> Edge

The displacement vector is defined via a perpendicular from a point to an edge

Perpendicular Point -> Surface

The displacement vector is defined via the specification of the start point and the identification of a surface. The end point of the vector is determined by a perpendicular from the start point to the surface or its enlargement.

Vertical to surface

The displacement vector lies on a surface normal. You can define the surface via:

  • Identification of 2 edges,
  • Identification of an edge and specification of a point,
  • Specification of 3 points,
  • Identification of 2 edges. The plane is determined by the normal vectors.

The start of the vector lies on the edge end that is closer to the 1st identification point. The vector stands perpendicular on the selected surface.

In dimension direction

The displacement vector lies on the dimension line.

Last vector

Uses the displacement vector that was defined last.

Last vector back

Inverts the displacement vector that was defined last.

 

Please note: 

(1) Rectangle and contour, (2) Rotated view with "search solid"

In addition to the functions described here, you can also insert or delete isolated points and point designations. For example, you can use two isolated points for the definition of rotation axes. You can access the appropriate functions via 3-D Standard > Tools > New point.

Model and Process Parts (3-D)Edge Functions (3-D)Surface Functions (3-D)