Using Textures (3-D)

The Visual effects docking window, which is located on the right hand side of the HiCAD screen, enables you to assign textures to 3-D parts.

If the window is not activated, click and select Docking windows.

 

Assign texture

  1. In the Visual effects docking window, select the required texture.
  2. Enter the angle of rotation and the size of the texture tiles.
  3. Use the mouse to drag the texture onto the required part. You can also double-click the texture to change the cursor representation: The corresponding texture symbol will be displayed at the cursor. You can then click the parts to which you want to apply the texture.

 

Delete texture

  1. In the docking window, select the Delete texture symbol.
  2. Use the mouse to drag it onto the part you want to delete.

 

Apply texture

  1. In the Visual effects docking window, click the symbol.
  2. Identify the part the texture settings of which you want to apply. The texture settings selected for this part - size and rotation - will be shown in the docking window and the texture will be highlighted.
  3. The corresponding texture symbol will be displayed at the cursor. Now, click the parts to which you want to apply the texture. Press the middle mouse button to end the function

 

Please note:

Material and Lighting (3-D)

© Copyright 1994-2018, ISD Software und Systeme GmbH
Version 2302 - HiCAD 3-D
Date: 30/10/2018

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