Using Textures (3-D)
The Visual effects docking window, which is located on the right hand side of the HiCAD screen, enables you to assign textures to 3-D parts.
If the window is not activated, click
and select Docking windows.
Assign texture
- Select the texture you want in the Visual effects docking window.
- Enter the angle of rotation and the size of the texture tiles.
- Use the mouse to drag the texture onto the required part.
Delete texture
- In the docking window, select the Delete texture symbol.
- Use the mouse to drag it onto the part you want to delete.
Please note:
- You can also assign textures to entire part lists (multiple selection): Select all required parts in the ICN or in the drawing (CTRL + right mouse button) and drag the texture onto the multiple selection.
- If you want to assign a texture to several individual parts, double-click on the required texture in the Visual effects window. The selected texture is displayed as a small symbol next to the cursor. You can now apply the texture to several parts by a mouse click. You end the assignment of textures with the ESC key or a right-click.
- The textures supplied with HiCAD are managed via CATEDITOR.EXE and are stored in expandable, different tables of the TEXTURES catalogue.
- Even after assigning a texture, the colour of the corresponding part will remain the same. The optical properties of the colour, e.g. reflections, will then also apply to the texture.
Related Topics
Material and Lighting (3-D)
Version 1702 - HiCAD 3-D | Date: 9/2012 | © Copyright 2012,
ISD Software und Systeme GmbH